This is The Pilgrim. Our senior year game for DigiPen. It's a hidden object puzzle game with an emphasis on atmosphere.
I help the artists and designers by creating custom tools for them to use in Unity. The two biggest tools so far are the level streaming tools and the replay system. Here's an example of how the replay system works:
The level stitching/streaming is still under construction. Come back later to see how that works and to get a download link to the game.